(1) Box1 + Box2
// Overload + operator to add two Box objects.
Box operator+(const Box& b) {
Box box; // this is the new box to return
box.length = this->length + b.length;
box.breadth = this->breadth + b.breadth;
box.height = this->height + b.height;
return box;
}
(2) Box1 < Box2 // Overload < operator to add two Box objects.
bool operator<(Box &b)
{
if(this->l < b.l)
{return true;}
else if(this->b < b.b && this->l == b.l)
{return true;}
else if(this->h < b.h && this->b == b.b && this->l == b.l)
{return true;}
else
{return false;}
}
(3) Overloading the I/O operators
i) the output <<
//Overload operator << as specified
friend ostream& operator<< (ostream &out, const Box &b)
{
cout<<b.l<<" "<<b.b<<" "<<b.h;
return out;
}
The above examples should be included as the public functions in the Class Box.
ref:
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